A short, Breakout-inspired roguelike dungeon-crawler, with fun block-breaking ball-bouncing gameplay.

Controls:
WASD - Move
Space - Dash
E - Interact
Q - Drop item
Escape - Restart

Music by Blake Speers (Volcano of Bears @ OpenGameArt.org)

Made in about 8 days for Godot Wild Jam #95

Comments

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love the vibes and the gameplay

Mitosis is kind of broken, the odds should scale with the amount of extra balls, at least because more balls = more chances for more balls.

Such a fun mashup with a great look and feel!