Update 0.2.0 - Just One More Day


This small update is the result of just one more day working on this game - that one day I wasted on another game idea.

The main goal was to improve the infinite level, to make it easier to get a good score, and also to add a few more objects that didn't make the cut previously.

Added
- More objects in the infinite level.
- Music.

Changed
- The timer for the infinite level now only starts after the first successful balance, and is twice as long (60s).
- Object spawning in the infinite level should now guarantee that the scales can be balanced.
- All scores on the leaderboard can now be viewed by clicking the next/previous buttons.
- Successful balancing is now detected immediately, instead of after a 3 second countdown.
- Some different sound effects.

Fixed
- Animation glitch on the menu when the game is started.
- Being able to both win and loose at the same time on the infinite level.

Removed
- Object spawning button in the infinite level.

Get Getting Balanced

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